Konami’s first venture into the next generation brazenly flaunts the sexualized nature of the game’s female-only stable of combatants and the positions they find themselves in over the course of a match from the moment the intro cinematic starts, deliberately flying the face of every effort to shift the depiction of women in games to the politically correct end of the spectrum. Rumble Roses XX is NOT an example of this movement. In the years since the PlayStation exploded the videogame market into the mainstream, there has been a concerted effort on the part of game developers to extend the appeal of gaming past the boundaries of the 18-34 year old male demographic and entice potential female consumers.
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